Versión
3.0-864
Póla
master
Data
12 anos ago
Windows x64 Windows x86 Mac OS X
Contribución
bed260aa147cdf82b6914ec476cc36821a046b0f
Autor do cambio
NeoBrainX
Descrición do cambio
VertexShaderManager: Fix redundant shader constant updates.

Thanks to konpie for spotting this.

Might give a fairly perceivable speedup in the D3D11 backend.