5.0-1062 8 anos, 1 mes ago DolphinWX: Move debugger menu item creation to CFrame (PR #4339 de lioncash)
5.0-1059 8 anos, 1 mes ago VideoSW: Use VideoCommon frame dumping. (PR #4346 de degasus)
5.0-1057 8 anos, 1 mes ago Android: Use the light theme for emulation (PR #4348 de SeannyM)
5.0-1055 8 anos, 1 mes ago SyncGPU: Fix savestate. (PR #4341 de degasus)
5.0-1053 8 anos, 1 mes ago AVIDump: Move CoreTiming into caller. (PR #4337 de degasus)
5.0-1051 8 anos, 1 mes ago Fix building with PCH disabled. (PR #4342 de rohit-n)
5.0-1049 8 anos, 1 mes ago Framedump: Merge screenshot code with framedumping. (PR #4326 de degasus)
5.0-1045 8 anos, 1 mes ago Android: Add custom control scaling (PR #4335 de SeannyM)
5.0-1043 8 anos, 1 mes ago Automatic translation resources sync with Transifex
5.0-1042 8 anos, 1 mes ago Don't read/store settings directly from/to SYSCONF (and fix config restore) (PR #4319 de leoetlino)
5.0-1039 8 anos, 1 mes ago Don't build Vulkan video backend on macOS (PR #4330 de ligfx)
5.0-1037 8 anos, 1 mes ago [UI] Remove idle skipping from game properties (PR #4329 de Helios747)
5.0-1035 8 anos, 1 mes ago HW: Change u8 pad specifier params to int where applicable (PR #4313 de lioncash)
5.0-1033 8 anos, 1 mes ago Remove Frameskip (PR #4322 de Helios747)
5.0-1031 8 anos, 1 mes ago Framedump: General code cleanup. (PR #4320 de degasus)
5.0-1026 8 anos, 1 mes ago Fix games being invisible in the game list on non-TV devices (PR #4325 de sigmabeta)
5.0-1024 8 anos, 1 mes ago ImageWriter: Don't use inplace alpha truncation. (PR #4323 de degasus)
5.0-1022 8 anos, 1 mes ago Vulkan: Handle forced aspect ratio changes at runtime (PR #4315 de stenzek)
5.0-1020 8 anos, 1 mes ago DebugInterface: Make GetRawMemoryString return a std::string (PR #4316 de lioncash)
5.0-1018 8 anos, 1 mes ago DSPRegisterView: Minor changes (PR #4310 de lioncash)