3.5-1755 7 anos, 1 mes ago Software Renderer: Show each backend's display name instead of its short name in the config dialog.
3.5-1754 7 anos, 1 mes ago ShaderGen: Optimize out most function calls for uid generation.
3.5-1753 7 anos, 1 mes ago LightingShaderGen: Use macro magic instead of snprintf. Should fix performance problems.
3.5-1752 7 anos, 1 mes ago ShaderGen: Static inline everything.
3.5-1751 7 anos, 1 mes ago PixelShaderGen: Optimize shader uid data order.
3.5-1750 7 anos, 1 mes ago VertexShaderGen: Optimize shader uid data order.
3.5-1749 7 anos, 1 mes ago Main: Fix code that creates the BIOS subdirectories
3.5-1748 7 anos, 1 mes ago [Android] Fix OpenGL ES 3 detection on Nexus 10. Nexus 10 defaults to GLES1 context when not specified while Adreno defaults to GLES2. Thanks to Jeremy D Miller for noticing and finding out why this w...
3.5-1747 7 anos, 1 mes ago PixelShaderGen: Do not write depth in pixel shader if depth testing (and thus writing) is not enabled. Should improve performance quite a bit in some cases.
3.5-1746 7 anos, 1 mes ago [ARM] Add a few instructions.
3.5-1745 7 anos, 1 mes ago Main: Create BIOS subdirs of GC userdir on load
3.5-1744 7 anos, 1 mes ago Check for GC BIOS in userdir before sysdir
3.5-1743 7 anos, 1 mes ago Sync gameini ratings from the wiki. Fixes issue 6477.
3.5-1742 7 anos, 1 mes ago CleanFiles: Remove use of chardet
3.5-1741 7 anos, 1 mes ago Move the new CleanFiles Python script to Tools/
3.5-1740 7 anos, 1 mes ago Normalize all Game INI files
3.5-1739 7 anos, 1 mes ago GameConfig: Remove unused [HLEaudio] section
3.5-1738 7 anos, 1 mes ago IniFile: Don't parse comments after the [Section] brackets
3.5-1737 7 anos, 1 mes ago IniFile: Remove support for comments anywhere but the beginning of lines
3.5-1736 7 anos, 1 mes ago Mark the Direct3D9 backend deprecated. sadly one important functionality is impossible to implement correctly in this backend(zcomplock). Still, I will try to fix as many issues as i can.