3.5-1232 7 anos, 6 meses ago Clean up most (99.99%) of the tab/space mismatches in the VideoSoftware project.
3.5-1231 7 anos, 6 meses ago Good job Windows. Stop choosing the same names as I do.
3.5-1230 7 anos, 6 meses ago Extend our OSD class to support callbacks on init, onframe, and shutdown.
3.5-1229 7 anos, 6 meses ago Implement a few more store instructions on ARM
3.5-1228 7 anos, 6 meses ago Fix fastmem on ARM
3.5-1227 7 anos, 6 meses ago Merge in latest changes to ArmEmitter from the PPSSPP crew. Should fix the dumb random crashes I had from IOS icache clearing not initializing a value.
3.5-1226 7 anos, 6 meses ago GOOGLE CODE, STOP BEING CRAP please :(
3.5-1225 7 anos, 6 meses ago Make debug builds use unicode, not multibyte.
3.5-1224 7 anos, 6 meses ago Refactored the SystemTimers to allow for per-UCode timing. Fixes issue 6237.
3.5-1223 7 anos, 6 meses ago ogl: remove GL_TRIANGLE_FAN on utils rendering
3.5-1222 7 anos, 6 meses ago Merge branch 'primitive_restart'
3.5-1211 7 anos, 6 meses ago ogl: fix single core crash
3.5-1210 7 anos, 6 meses ago DolphinWX: Fail less at explaining what framelimit is doing.
3.5-1209 7 anos, 6 meses ago VertexShaderGen: Fix a small GLSL regression in emboss mapping.
3.5-1208 7 anos, 6 meses ago NetPlay: Updated the "Alert" text. Removed the "?" button as it was useless. Sorted the game lists. Made wider the player list.
3.5-1206 7 anos, 6 meses ago Update iso file cache version.
3.5-1205 7 anos, 6 meses ago Fixed split WBFS file size display. (probably) Fixed issue 6222.
3.5-1204 7 anos, 6 meses ago Track the real wiimote rumble state to drop outgoing rumble reports with no effect. This eliminates constant streams of reports in various games that constantly send audio reports. (Just Dance 2, DKCR...
3.5-1203 7 anos, 6 meses ago ogl: support glsl120
3.5-1202 7 anos, 6 meses ago ogl: one framebuffer per efb2tex texture