3.5-1098 7 anos, 8 meses ago VideoSoftware: Fail less at clamping.
3.5-1097 7 anos, 8 meses ago Recommend Direct3D 11 or OpenGL instead of Direct3D 9.
3.5-1096 7 anos, 8 meses ago Clean up blending code a bit.
3.5-1095 7 anos, 8 meses ago buildfix for my last commit on Mac OSX
3.5-1094 7 anos, 8 meses ago Small Blending logic fix for opengl backend
3.5-1093 7 anos, 8 meses ago Removed some redundant code introduced in the last commit.
3.5-1092 7 anos, 8 meses ago Rounded the loop addresses to the nearest 16bit value in the loop comparison.
3.5-1091 7 anos, 8 meses ago OGL: enable buffersubdata in detection
3.5-1090 7 anos, 8 meses ago Readded the tracking of the FIFO Writes.
3.5-1089 7 anos, 8 meses ago Fix a slight leak in LogManager.
3.5-1088 7 anos, 8 meses ago Fixed issue 6119.
3.5-1087 7 anos, 8 meses ago [DolphinWX] Remove a duplicate conditional in Frame.cpp
3.5-1086 7 anos, 8 meses ago Revert "Don't open/close file for every file operation." as it was crashing PokePark in Windows builds.
3.5-1085 7 anos, 8 meses ago Array overrun fixed in VertexShaderCache for the DX11 plugin.
3.5-1084 7 anos, 8 meses ago Fixed DSPTool build.
3.5-1083 7 anos, 8 meses ago Windows build fix
3.5-1082 7 anos, 8 meses ago Go back to assuming every HID device is a wiimote on Windows. Fixed issue 6117. Unfixed issue 6031.
3.5-1081 7 anos, 8 meses ago VideoSoftware: Improve fog range adjustment by using less magic and more comments.
3.5-1080 7 anos, 8 meses ago revert RasterFont for VideoSoftware
3.5-1079 7 anos, 8 meses ago ogl: fix virtual xfb