3.5-1398 7 anos, 10 meses ago [Android] Remove artificial limitation to not leave the sdcard directory. Keep screen on while running.
3.5-1397 7 anos, 10 meses ago [Android] Fix drawn buttons causing rendering issues.
3.5-1396 7 anos, 10 meses ago Gameini database update. Fixes issues 6354,6355,6356. Update NFS Most Wanted.
3.5-1395 7 anos, 10 meses ago Get video backend name via g_video_backend->GetName() instead of sconfig for movies, since that can be wrong.
3.5-1394 7 anos, 10 meses ago Added FIFO reset bypass patch for the PAL version of Wallace and Gromit in Project Zoo.
3.5-1393 7 anos, 10 meses ago Implemented field order detection for PAL games. Fixes the shaking of the screen when XFB is enabled with a PAL game.
3.5-1392 7 anos, 10 meses ago Invalidate the texture cache using the GPU thread when the CPU thread makes a request.
3.5-1391 7 anos, 10 meses ago Fix the GameCube mic dialog header's invalid include guard.
3.5-1390 7 anos, 10 meses ago Adding stick radius setting
3.5-1389 7 anos, 10 meses ago Added optimizations to ClassifyFloat/Double functions in Mathutil.cpp and to PPCCache.cpp
3.5-1388 7 anos, 10 meses ago Changing the Gecko code comparison from metadata to data comparison
3.5-1387 7 anos, 10 meses ago Reading shake force from calibration rather than a constant
3.5-1386 7 anos, 10 meses ago Adding condition to CoreTiming state function
3.5-1385 7 anos, 10 meses ago Create our OGL context on the same thread in the OpenGL backend. Same issue with Qualcomm not working with threading correctly.
3.5-1384 7 anos, 10 meses ago [Android] Properly open the navigation drawer when pressing menu or back in the game list.
3.5-1383 7 anos, 10 meses ago [Android] 0.3 Release
3.5-1382 7 anos, 10 meses ago [Android] Drop minimum Android version support to 2.3 since there is a /bunch/ of people asking for it.
3.5-1381 7 anos, 10 meses ago [Android] Disable OpenGL in the settings menu since it doesn't work yet. Change some theme settings so the back button shows up on screen where needed.
3.5-1380 7 anos, 10 meses ago [Android] Qualcomm drivers require that the EGL context is created on the same thread that the OpenGL commands are run on. Crappy driver limitation since eglMakeCurrent should work to let it be on a d...
3.5-1379 7 anos, 10 meses ago Make auto fullscreen resolution the default.