3.5-1224 8 anos ago Refactored the SystemTimers to allow for per-UCode timing. Fixes issue 6237.
3.5-1223 8 anos ago ogl: remove GL_TRIANGLE_FAN on utils rendering
3.5-1222 8 anos ago Merge branch 'primitive_restart'
3.5-1211 8 anos ago ogl: fix single core crash
3.5-1210 8 anos ago DolphinWX: Fail less at explaining what framelimit is doing.
3.5-1209 8 anos ago VertexShaderGen: Fix a small GLSL regression in emboss mapping.
3.5-1208 8 anos ago NetPlay: Updated the "Alert" text. Removed the "?" button as it was useless. Sorted the game lists. Made wider the player list.
3.5-1206 8 anos ago Update iso file cache version.
3.5-1205 8 anos ago Fixed split WBFS file size display. (probably) Fixed issue 6222.
3.5-1204 8 anos ago Track the real wiimote rumble state to drop outgoing rumble reports with no effect. This eliminates constant streams of reports in various games that constantly send audio reports. (Just Dance 2, DKCR...
3.5-1203 8 anos ago ogl: support glsl120
3.5-1202 8 anos ago ogl: one framebuffer per efb2tex texture
3.5-1201 8 anos ago Seriously, someone kill me.
3.5-1200 8 anos ago Kill me now.
3.5-1199 8 anos ago Remove an extraneous comment indicator from DebuggerPanel.cpp in DolphinWX.
3.5-1198 8 anos ago Remove all tab/space mismatches from the DolphinWX project (at least 99%. I promise!)
3.5-1197 8 anos ago Rename the "Disable Dest. Alpha Pass" option to "Disable Destination Alpha" (GUI-only).
3.5-1196 8 anos ago Fix a few typos in the comments/logging in VideoDX9, VideoCommon, and VideoSoftware projects.
3.5-1195 8 anos ago Look for wiimotes when "Continuous Scanning" is enabled even if a device using the MS stack is not found. Fixed issue 6215.
3.5-1194 8 anos ago D3D11: Fix glitched polygon edges when MSAA is enabled (this time without breaking OpenGL)