4.0-3960 10 anos, 1 mes ago BootManager: Get rid of unnecessary forward declaration (PR #1441 de lioncash)
4.0-3958 10 anos, 1 mes ago Fix DSPLLE for games which DMA data from MEM2 to the DSP. (PR #1450 de phire)
4.0-3956 10 anos, 1 mes ago Defer processing of expansion interface interrupts (fixes audio in Super Mario Sunshine on lower-end systems) (PR #1417 de fkane)
4.0-3954 10 anos, 1 mes ago GCMemcardDirectory: Pass std::strings by reference. (PR #1453 de lioncash)
4.0-3952 10 anos, 1 mes ago SI_Device: Make GetDeviceNumber and GetDeviceType const. (PR #1451 de lioncash)
4.0-3950 10 anos, 1 mes ago Fixed a warning in the add memcheck from Watch window (PR #1447 de skidau)
4.0-3948 10 anos, 1 mes ago Fix wiimote accel. (PR #1446 de RachelBryk)
4.0-3946 10 anos, 1 mes ago DSPAnalyzer: Use a std::array for the code flags (PR #1445 de lioncash)
4.0-3944 10 anos, 1 mes ago Remove some dumb GetPointers. (PR #1436 de phire)
4.0-3941 10 anos, 1 mes ago Implements PP shader system using attribute workaround. (PR #1440 de Sonicadvance1)
4.0-3937 10 anos, 1 mes ago Enables EFB copies by default on Android. (PR #1444 de Sonicadvance1)
4.0-3935 10 anos, 1 mes ago OGL: fix interpolation of PP shaders (PR #1418 de degasus)
4.0-3933 10 anos, 1 mes ago VideoCommon: loop bug in ShaderGenCommon.h debug (PR #1386 de booto)
4.0-3931 10 anos, 1 mes ago DolphinWX: Fix a few warnings. (PR #1433 de rohit-n)
4.0-3928 10 anos, 1 mes ago Rename unittest targets to Tests_* (PR #1420 de jcowgill)
4.0-3926 10 anos, 1 mes ago D3D: Couple of small optimizations (PR #1414 de kayru)
4.0-3921 10 anos, 1 mes ago Fix build failing with PCH disabled. (PR #1438 de rohit-n)
4.0-3919 10 anos, 1 mes ago Fixes missing objects on Adreno hardware. (PR #1434 de Sonicadvance1)
4.0-3917 10 anos, 1 mes ago Higher level bitset wrapper (PR #1307 de comex)
4.0-3911 10 anos, 1 mes ago FileSystemGCWii: Shorten some string concatenations (PR #1429 de lioncash)