4.0-1711 9 anos, 10 meses ago Use a bool instead of an int to represent the initialized state in IOWin.cpp (PR #408 de lioncash)
4.0-1709 9 anos, 10 meses ago Fix a struct overflow case in WII_IPC_HLE_Device_hid.cpp (PR #407 de lioncash)
4.0-1707 9 anos, 10 meses ago Interpreter: use numeric_limits instead of FLT_MAX.
4.0-1706 9 anos, 10 meses ago Add accurate implementations of frsqrte and fres (PR #390 de magumagu)
4.0-1698 9 anos, 10 meses ago DSound: use DSound notifications to produce sound. (PR #256 de magumagu)
4.0-1696 9 anos, 10 meses ago Fixes build if the build path has spaces in it. (PR #398 de Sonicadvance1)
4.0-1694 9 anos, 10 meses ago JIT: Optimized iCache invalidation (PR #396 de kayru)
4.0-1690 9 anos, 10 meses ago Removes ZeroFrog's "optimized" memcpy and memcmp functions. (PR #370 de Sonicadvance1)
4.0-1688 9 anos, 10 meses ago JIT: unify JitAsm for JIT64 and JIT64IL. (PR #309 de magumagu)
4.0-1686 9 anos, 10 meses ago Wx cleanup (PR #376 de lioncash)
4.0-1681 9 anos, 10 meses ago Fixed formatting of post-processing shaders so they better match Dolphin's coding style (PR #386 de myownfriend)
4.0-1636 9 anos, 10 meses ago Fixes games that use the MMU to page in code(Rogue Leader). (PR #356 de Sonicadvance1)
4.0-1634 9 anos, 10 meses ago Export wii saves to the "User" directory (PR #361 de LPFaint99)
4.0-1632 9 anos, 10 meses ago DVDInterface: make fast disc speed faster. (PR #382 de magumagu)
4.0-1630 9 anos, 10 meses ago Fix game list size display. (PR #379 de jordan-woyak)
4.0-1628 9 anos, 10 meses ago Disable SDL input on Windows. (PR #343 de jordan-woyak)
4.0-1624 9 anos, 10 meses ago VideoCommon: BP cleanup. (PR #342 de magcius)
4.0-1609 9 anos, 10 meses ago OpenGL: Use a sample-able texture as EFB instead of renderbuffer. (PR #331 de degasus)
4.0-1603 9 anos, 10 meses ago MMIO: Lazy-initialize read/write handlers since most are not actually used (PR #380 de delroth)
4.0-1601 9 anos, 10 meses ago Opcode decoding: handle missing opcodes 0x88 etc. (PR #355 de magumagu)