4.0-1349 10 anos ago Use a 251 block Memory card for games that do not work with larger cards. Fixes Issue 6753 (PR #226 de LPFaint99)
4.0-1346 10 anos ago SW backend: make shaders work on Intel/Windows. (PR #227 de magumagu)
4.0-1344 10 anos ago Replace use of the deprecated mem_fun function with mem_fn. (PR #238 de lioncash)
4.0-1342 10 anos ago Fix compilation error of Wayland_Util.h (PR #237 de pfpacket)
4.0-1340 10 anos ago DSPHLE Zelda cleanups (PR #233 de delroth)
4.0-1337 10 anos ago Audio handling cleanup v2 (PR #220 de magumagu)
4.0-1332 10 anos ago More clang fixes (PR #222 de comex)
4.0-1329 10 anos ago Random DSPHLE cleanups (PR #232 de delroth)
4.0-1321 10 anos ago Fixes Wiimotes for libogc. (PR #230 de Parlane)
4.0-1319 10 anos ago DSPHLE: Rename files to remove redundant 'UCode' prefix. (PR #231 de delroth)
4.0-1316 10 anos ago Fix FIFO Player dialog assertion failures (aka work around wx's inability to handle size_t correctly). (PR #229 de lioncash)
4.0-1312 10 anos ago Remove all trailing whitespaces from our codebase. (PR #228 de delroth)
4.0-1310 10 anos ago Gameini updates. (PR #216 de Linktothepast)
4.0-1308 10 anos ago Fix IsTriviallyCopyable for volatile (fixes Mac build). (PR #221 de comex)
4.0-1306 10 anos ago Fix include order in EGL.h. (PR #219 de lioncash)
4.0-1304 10 anos ago Minor Ucode cleanup. (PR #217 de magumagu)
4.0-1302 10 anos ago Do not force DSPLLE in Zelda HLE games anymore. (PR #215 de delroth)
4.0-1300 10 anos ago Zelda ucode cleanup (PR #214 de magumagu)
4.0-1292 10 anos ago Win32 jit fixes (PR #211 de magumagu)
4.0-1288 10 anos ago PixelShaderGen: Cleanups and fixes for tev combiners. (PR #193 de neobrain)