4.0-767 10 anos, 2 meses ago VertexShaderGen: fix D3D posmtx attribute regression by VertexLoaderCleanup merge (PR #21 de degasus)
4.0-765 10 anos, 2 meses ago Vertex loader cleanup. (PR #11 de degasus)
4.0-758 10 anos, 2 meses ago Remove Display List caching. (PR #13 de degasus)
4.0-754 10 anos, 2 meses ago buildbot: reset to upstream known revision (PR #19 de degasus)
4.0-752 10 anos, 2 meses ago Fix an unused variable within function GetScheduledEventsSummary() in CoreTiming.cpp (PR #16 de lioncash)
4.0-750 10 anos, 2 meses ago [Android] Fix Android not calling eglSwapBuffers (PR #9 de Sonicadvance1)
4.0-748 10 anos, 2 meses ago [Android] Fix Adreno v53 development drivers rotating framebuffer (PR #10 de Sonicadvance1)
4.0-722 10 anos, 2 meses ago Revert "[Android] Fix Android not calling eglSwapBuffers"
4.0-721 10 anos, 2 meses ago [Android] Fix Android not calling eglSwapBuffers This isn't the cleanup that GLInterface needs, but for now it makes it so it'll swap and not just black screen A cleanup to GLInterface will be coming ...
4.0-746 10 anos, 2 meses ago Remove two references to the obsoleted DX9 backend in VideoCommon. (PR #8 de lioncash)
4.0-744 10 anos, 2 meses ago Use monospace at points in the Readme.md, also use https in dolphin-emu.org links. (PR #7 de lioncash)
4.0-741 10 anos, 2 meses ago Change the plain-text Readme.txt to a markdown-using Readme.md. (PR #6 de lioncash)
4.0-735 10 anos, 2 meses ago [Android] Fix three limits in GLES2InfoFragment.java. (PR #5 de lioncash)
4.0-733 10 anos, 3 meses ago Upgrade Android API.
4.0-732 10 anos, 3 meses ago Expand the Android app's about menu to include additional info about a user's device. (PR #4 de lioncash)
4.0-720 10 anos, 3 meses ago Fix compilation
4.0-719 10 anos, 3 meses ago Fix coding style
4.0-718 10 anos, 3 meses ago Implement SwapInterval for AGL interface
4.0-717 10 anos, 3 meses ago Automatic translation resources update from Transifex
4.0-716 10 anos, 3 meses ago BBox: Changed the rounding again, the old one fixed Paper Mario but had bugs in Mickey's Magical Mirror. This change fixes the glitches in both games.