5.0-18461 1 ano, 3 meses ago Android: Remove unused force filtering setting (PR #11518 de t895)
5.0-18459 1 ano, 3 meses ago Android: Set each slider step size manually (PR #11517 de t895)
5.0-18457 1 ano, 3 meses ago ActionReplay/GeckoCode: Make use of std::span where applicable (PR #11516 de lioncash)
5.0-18454 1 ano, 3 meses ago GameINI: Force safe texture cache on Marvel Super Hero Squad (PR #11323 de iwubcode)
5.0-18452 1 ano, 3 meses ago Ignore nullability-completeness warnings in VMA (PR #11507 de phire)
5.0-18450 1 ano, 3 meses ago VideoBackends: update Vulkan's 'CopyRectangleFromTexture' to copy one layer (PR #11500 de iwubcode)
5.0-18448 1 ano, 3 meses ago Fix SYSCONF movie settings (PR #10839 de CasualPokePlayer)
5.0-18446 1 ano, 3 meses ago CMake: Actually use the include directories specified by dependencies (PR #10936 de TellowKrinkle)
5.0-18443 1 ano, 3 meses ago CMake: Use imported target for fmt in tests (PR #11510 de TellowKrinkle)
5.0-18441 1 ano, 3 meses ago Android: Fix crash when attempting to change MEM2 size (PR #11512 de JosJuice)
5.0-18439 1 ano, 3 meses ago Restrict OpenSLES to Android via CMake (PR #10947 de Zopolis4)
5.0-18437 1 ano, 3 meses ago VideoBackends:Metal: Default to presentDrawable when vsync is on (PR #11205 de TellowKrinkle)
5.0-18435 1 ano, 3 meses ago Add bloom definitions for Metroid Prime 3 (PR #11033 de autofire372)
5.0-18433 1 ano, 3 meses ago Tie Speed to CPU Speed and not VPS (PR #11509 de Sam-Belliveau)
5.0-18431 1 ano, 3 meses ago VideoCommon: Avoid creating pipelines with no render targets (PR #11511 de TellowKrinkle)
5.0-18428 1 ano, 3 meses ago Add CPU Cull to Twilight Princess and Metroid Prime Series (PR #11514 de JMC47)
5.0-18426 1 ano, 3 meses ago GameSettings: Replace ForceFiltering with ForceTextureFiltering (PR #11508 de JosJuice)
5.0-18424 1 ano, 3 meses ago Cleanup: Remove CDUtils (PR #11474 de MayImilae)
5.0-18422 1 ano, 3 meses ago Android: Reveal several hidden settings (PR #11460 de t895)
5.0-18412 1 ano, 3 meses ago Revert "DSPLLE: Add assertion for bad DMA alignment" (PR #11505 de Pokechu22)