3.5-1050 10 anos, 8 meses ago Fix a typo in ArmEmitter noticed by LionCash.
3.5-1049 10 anos, 8 meses ago Set GLES Tex2D function to texture2D, texture is only available in GLES3. Fix some tabs in the config file.
3.5-1048 10 anos, 8 meses ago Reenable mulli and negx, seems to work fine.
3.5-1047 10 anos, 8 meses ago Git pull
3.5-1035 10 anos, 8 meses ago Fix full screen on OSX, well as fixed as its ever been. Apperently in render to main it always shown the FPS on the bottom in full screen.
3.5-1045 10 anos, 8 meses ago Finish up VFP cleanup. A few more instructions are left for VFP, and a bunch of NEON ones if it will ever be used.
3.5-1044 10 anos, 8 meses ago GLSL: also define pinned_memory in renderer.cpp
3.5-1043 10 anos, 8 meses ago Remove an obsolete documentation file
3.5-1042 10 anos, 8 meses ago Revert "Disable Vsync while holding tab to disable the frame limit."
3.5-1041 10 anos, 8 meses ago Disable Vsync while holding tab to disable the frame limit.
3.5-1040 10 anos, 8 meses ago GLSL: store and use exact ubo sizes
3.5-1039 10 anos, 8 meses ago Fix converting the charset of an empty string. Thanks to MrData on the forums for reporting this issue.
3.5-1038 10 anos, 8 meses ago remove some ogl error
3.5-1037 10 anos, 8 meses ago fix software backend
3.5-1036 10 anos, 8 meses ago GLSL: don't apply unsupported msaa settings
3.5-1035 10 anos, 8 meses ago disable pinned memory for fglrx
3.5-1034 10 anos, 8 meses ago Windows - Don't disconnect real wiimotes on Dolphin close. (back to the old behavior) Fixed issue 6103.
3.5-1033 10 anos, 8 meses ago Fix some warnings.
3.5-1032 10 anos, 8 meses ago GLSL: fix transparency issues on dual source blend. fix issue 6104
3.5-1031 10 anos, 8 meses ago Ship by default a free DSP ROM that can handle most games with LLE