3.5-1500 |
11 anos, 6 meses ago |
Merge branch 'audio_misc' |
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3.5-1496 |
11 anos, 6 meses ago |
forgot to add free() to the previous malloc change |
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3.5-1495 |
11 anos, 6 meses ago |
replace alloca with malloc to fix windows builds |
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3.5-1494 |
11 anos, 6 meses ago |
fix deb-x64 and osx-x64 builds after soundtouch update |
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3.5-1493 |
11 anos, 6 meses ago |
update soundtouch to svn revision 173 |
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3.5-1492 |
11 anos, 6 meses ago |
update zlib to v1.2.8 |
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3.5-1491 |
11 anos, 6 meses ago |
[Android] Fix ant build? |
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3.5-1490 |
11 anos, 6 meses ago |
[Android] Remove SimonVT menudrawer library. Move to Google's support library for their navigation drawer support. Overall cleanup. |
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3.5-1489 |
11 anos, 6 meses ago |
Revert "Added optimizations to ClassifyFloat/Double functions in Mathutil.cpp and to PPCCache.cpp" |
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3.5-1488 |
11 anos, 6 meses ago |
When loading a save state in read only that mismatches the current movie, load the input prior to the save state from the save state's movie, instead of using the current movie's input up to that poin... |
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3.5-1487 |
11 anos, 6 meses ago |
Save sync gpu setting to dtm header. |
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3.5-1486 |
11 anos, 6 meses ago |
fix gcc warning, probably also the logic |
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3.5-1485 |
11 anos, 6 meses ago |
Revert "Create our OGL context on the same thread in the OpenGL backend. Same issue with Qualcomm not working with threading correctly." |
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3.5-1484 |
11 anos, 6 meses ago |
[Android] When running OpenGL ES 3 backend, we've got to switch the screen coordinates or bad things happen. Adds a Driver bug that causes swap every single flush. Hard requirement currently to see /a... |
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3.5-1483 |
11 anos, 6 meses ago |
Remove saturate function define in GLSL since we use clamp everywhere instead. Change the function defines over to just regular defines since Qualcomm can't handle function defines at all it seems. |
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3.5-1482 |
11 anos, 6 meses ago |
BPMemory: Assign a more descriptive name to a field in the genmode register. |
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3.5-1481 |
11 anos, 6 meses ago |
[Android] Qualcomm glGetShaderInfoLog returns a max of 1024 bytes(tested) for the log, and glGetShaderiv with GL_INFO_LOG_LENGTH /always/ returns 0 on compile failure. |
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3.5-1480 |
11 anos, 6 meses ago |
Whoops, look like the previous commit was also the case with VideoDX9 |
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3.5-1479 |
11 anos, 6 meses ago |
Fix a char buffer destination size in Render.cpp for VideoDX11. |
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3.5-1478 |
11 anos, 6 meses ago |
Fix a free that should have been a delete. |
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