3.5-1092 11 anos, 8 meses ago Rounded the loop addresses to the nearest 16bit value in the loop comparison.
3.5-1091 11 anos, 8 meses ago OGL: enable buffersubdata in detection
3.5-1090 11 anos, 8 meses ago Readded the tracking of the FIFO Writes.
3.5-1089 11 anos, 8 meses ago Fix a slight leak in LogManager.
3.5-1088 11 anos, 8 meses ago Fixed issue 6119.
3.5-1087 11 anos, 8 meses ago [DolphinWX] Remove a duplicate conditional in Frame.cpp
3.5-1086 11 anos, 8 meses ago Revert "Don't open/close file for every file operation." as it was crashing PokePark in Windows builds.
3.5-1085 11 anos, 8 meses ago Array overrun fixed in VertexShaderCache for the DX11 plugin.
3.5-1084 11 anos, 8 meses ago Fixed DSPTool build.
3.5-1083 11 anos, 8 meses ago Windows build fix
3.5-1082 11 anos, 8 meses ago Go back to assuming every HID device is a wiimote on Windows. Fixed issue 6117. Unfixed issue 6031.
3.5-1081 11 anos, 8 meses ago VideoSoftware: Improve fog range adjustment by using less magic and more comments.
3.5-1080 11 anos, 8 meses ago revert RasterFont for VideoSoftware
3.5-1079 11 anos, 8 meses ago ogl: fix virtual xfb
3.5-1078 11 anos, 8 meses ago Windows build fix from web interface...
3.5-1077 11 anos, 8 meses ago Adjusted the audio loop criteria, using >= on the Wii and == on GC. This fixes the audio static that occurred in Wii games after hours of play.
3.5-1076 11 anos, 8 meses ago Merge branch 'Fast-EE'
3.5-1071 11 anos, 8 meses ago VideoSoftware: Implement fog range adjustment, fixing issue 6147.
3.5-1070 11 anos, 8 meses ago implement 4xSSAA for OGL
3.5-1069 11 anos, 8 meses ago move ogl-only settings into backend