5.0-15575 1 mes, 4 semanas ago DolphinQt: Add i18n comment for "Save Game" (PR #10250 de JosJuice)
5.0-15573 1 mes, 4 semanas ago Fixed Gamecube naming to GameCube (PR #10242 de smitdylan2001)
5.0-15571 2 meses ago Fix saving RGBA images (PR #10245 de Pokechu22)
5.0-15568 2 meses ago MoltenVK: Don't run fetchDependencies unnecessarily (PR #10214 de OatmealDome)
5.0-15565 2 meses ago JitArm64: Fix incorrect push size calculation (PR #10243 de JosJuice)
5.0-15563 2 meses ago Add option for setting the PNG zlib compression level (PR #10143 de Pokechu22)
5.0-15561 2 meses ago ControllerInterface: fix UpdateReferences() deadlock (PR #10228 de Filoppi)
5.0-15559 2 meses ago Netplay: Fix possible Wii save restore race condition between Netplay and CPU threads on game shutdown by making the Wii Save Sync data part of the BootParameters. (PR #10235 de AdmiralCurtiss)
5.0-15554 2 meses, 1 semana ago Compatibility Settings for Red Steel 2 (PR #10230 de JMC47)
5.0-15552 2 meses, 1 semana ago Android: Make DirectoryInitialization use LiveData (PR #10231 de JosJuice)
5.0-15549 2 meses, 1 semana ago NetPlayServer: Clear remaining m_players when netplay thread ends so that their destructors can run while the ENetHost still exists. (PR #10237 de AdmiralCurtiss)
5.0-15547 2 meses, 1 semana ago GBA: Add import and export save options to context menu. (PR #10240 de AdmiralCurtiss)
5.0-15545 2 meses, 1 semana ago Android: Enable R8 code shrinking (PR #10232 de JosJuice)
5.0-15543 2 meses, 1 semana ago Android: Add MMU setting to GUI (PR #10239 de JosJuice)
5.0-15541 2 meses, 1 semana ago Gameini: Enable MMU for some games (PR #10238 de PatrickFerry)
5.0-15538 2 meses, 1 semana ago JitArm64: Implement memcheck (PR #10162 de JosJuice)
5.0-15524 2 meses, 1 semana ago JitArm64: Codegen space reuse (PR #10055 de JosJuice)
5.0-15520 2 meses, 1 semana ago RiivolutionPatcher: Use case-insensitive filename comparison when searching for files in a folder patch. (PR #10233 de AdmiralCurtiss)
5.0-15518 2 meses, 1 semana ago Fix copy filter clamping (PR #10222 de phire)
5.0-15515 2 meses, 1 semana ago VideoCommon: Manually handle texture wrapping and sampling (PR #9956 de Pokechu22)