5.0-10809 3 meses ago Add more cheat codes for Mario Golf: Toadstool Tour (PR #8260 de chungy)
5.0-10807 3 meses ago UICommon/NetPlayIndex: Minor interface cleanup (PR #8290 de lioncash)
5.0-10800 3 meses ago WinUpdater: Properly hide window on startup as intended (PR #8298 de CookiePLMonster)
5.0-10797 3 meses ago VolumeVerifier: Allocate QProgressDialog on stack (PR #8306 de JosJuice)
5.0-10795 3 meses ago Fix problems with running VolumeVerifier on very small disc images (PR #8303 de JosJuice)
5.0-10793 3 meses ago VolumeVerifier: Performance improvements (PR #8299 de JosJuice)
5.0-10790 3 meses ago VideoCommon/OnScreenDisplay: Minor cleanup (PR #8269 de lioncash)
5.0-10784 3 meses ago DolphinQt: Add bug tracker button (PR #8297 de Miksel12)
5.0-10782 3 meses ago DolphinQt: Replace unnecessary QStringLiterals with alternatives where applicable (PR #8271 de lioncash)
5.0-10780 3 meses ago Fix CPU EFB access on Adreno with Vulkan backend (PR #8276 de stenzek)
5.0-10777 3 meses ago VideoCommon/TextureCacheBase: Make OnConfigChanged's parameter a const reference (PR #8293 de lioncash)
5.0-10774 3 meses, 1 semana ago Fix for Android version crashing when changing rotation on settings screen (PR #8288 de allanxp4)
5.0-10772 3 meses, 1 semana ago VideoCommon/RenderBase: Make functions const where applicable (PR #8294 de lioncash)
5.0-10768 3 meses, 1 semana ago VideoCommon/TextureCacheBase: Remove use of the texture cache global in interface (PR #8295 de lioncash)
5.0-10764 3 meses, 1 semana ago Android: Add a bit more warning to the game INI deletion prompt (PR #8291 de JosJuice)
5.0-10762 3 meses, 1 semana ago DolphinQt: Reorder nunchuk mapping (PR #8289 de Miksel12)
5.0-10760 3 meses, 1 semana ago DolphinQt: Limit numeric widget width (PR #8278 de Miksel12)
5.0-10758 3 meses, 1 semana ago RenderState: Approximate logic op with blending if unsupported (PR #8284 de stenzek)
5.0-10756 3 meses, 1 semana ago FramebufferManager: Fix restoring of EFB depth buffer / upside-down in OpenGL (PR #8286 de stenzek)
5.0-10753 3 meses, 1 semana ago D3D11: Only use integer RTV when logic op is supported+enabled (PR #8283 de stenzek)