3.5-1128 11 anos ago Initialize the audiocommon mixer on the first write to DSPCR, even if DSP is not enabled. Fixes issue 6192.
3.5-1127 11 anos ago Implement AXWii commands 08/09, aka. "upload AUXA/AUXB and use it as a temp buffer to mix to MAIN L/R/S and AUXC L", aka. "what the fuck were they thinking?!"
3.5-1126 11 anos ago Implemented command 03: ADD_SUB_TO_LR
3.5-1125 11 anos ago Add implementation for command 02: SUB_TO_LR
3.5-1124 11 anos ago Partial fix for the EA Wii games having no sound - implement the second OUTPUT command in AXWii. Sound in videos and musics still don't play.
3.5-1123 11 anos ago Support the old AXWii version used in games like Wii Sports or Excite Truck
3.5-1122 11 anos ago Basic framework to support the old AXWii version used in Wii Sports and Excite Truck
3.5-1121 11 anos ago Disable the polyphase resampler - it causes audio glitches with non integer ratios
3.5-1120 11 anos ago Fix the argument to the samples reading callback in voice processing - should fix issues with wiimote audio, untested
3.5-1119 11 anos ago Support loading polyphase resampling coeffs from User and Sys in HLE
3.5-1118 11 anos ago Add an option to run the AX processing on the CPU thread. Fixes timing issues causing audio glitches on Wii, and should improve the overall stability of AX HLE.
3.5-1117 11 anos ago Add volume ramping for MAIN output, separate old volume values for each AUX channel and refactor
3.5-1116 11 anos ago Fix AUX volume mixing in AXWii: implement volume ramping and MixAdd properly. Home menu sounds now work properly.
3.5-1115 11 anos ago Fix audio glitching at the end of a voice because of bad non-looping sound handling in AXWii
3.5-1114 11 anos ago OSX sucks at c++11
3.5-1113 11 anos ago Add missing <functional> header include
3.5-1111 11 anos ago Update the right cur_addr_frac after wiimote audio resampling
3.5-1110 11 anos ago Merge branch 'master' into new-ax-hle
3.5-317 11 anos, 2 meses ago Rewrite the linear interpolation SRC to give the exact same results as the one in AXWii
3.5-316 11 anos, 2 meses ago Add polyphase resampling support in AX