5.0-19916 1 ano, 5 meses ago Remove `BUG_BROKEN_FRAGMENT_SHADER_INDEX_DECORATION` (PR #12111 de OatmealDome)
5.0-19914 1 ano, 5 meses ago Retrieve page table information from the data cache (PR #12107 de MikeIsAStar)
5.0-19912 1 ano, 5 meses ago VideoBackends: update SRVDescriptorTable size in DX12 to use pixel sampler constant (PR #12104 de iwubcode)
5.0-19907 1 ano, 5 meses ago ControllerInterface/Android: Add null check to AddDevice (PR #12109 de JosJuice)
5.0-19905 1 ano, 5 meses ago CMake: use version flags if Git isn't found (PR #12106 de SuperSamus)
5.0-19910 1 ano, 5 meses ago NandPaths: Resolve Android tautological comparison warning (PR #12096 de Dentomologist)
5.0-19903 1 ano, 5 meses ago DolphinQt: Add ToolTipPushButton. (PR #12100 de AdmiralCurtiss)
5.0-19901 1 ano, 5 meses ago Skylanders: expand and improve character list (PR #12090 de mandar1jn)
5.0-19899 1 ano, 5 meses ago Gcadapter: fix Android unused constant warning (PR #12098 de Dentomologist)
5.0-19896 1 ano, 5 meses ago Prevent SD data loss from silent resync failure (PR #12069 de riidefi)
5.0-19894 1 ano, 5 meses ago JitArm64: Use LogicalImm in boolX (PR #12060 de Sintendo)
5.0-19892 1 ano, 5 meses ago Disable right-click menu on main window (PR #12066 de Pokechu22)
5.0-19890 1 ano, 5 meses ago AbstractFramebuffer: Fix Android reorder-ctor warning (PR #12099 de Dentomologist)
5.0-19888 1 ano, 5 meses ago Disable Wii Save Options When Emulation Is Running (PR #12093 de Hark64)
5.0-19886 1 ano, 5 meses ago Add custom dark theme for Windows. (PR #12080 de AdmiralCurtiss)
5.0-19874 1 ano, 5 meses ago VideoCommon: fix regression with texture load order (PR #12094 de iwubcode)
5.0-19872 1 ano, 5 meses ago VideoBackends: add support for cube maps for OGL, Vulkan, and D3D (PR #12061 de iwubcode)
5.0-19870 1 ano, 5 meses ago Remove force disable WC24 Standby (PR #12064 de noahpistilli)
5.0-19868 1 ano, 5 meses ago D3D12: Only use framebuffer integer descriptor if allocated (PR #12087 de Dentomologist)
5.0-19866 1 ano, 5 meses ago JitArm64: Prefer MOVI with 64-bit elements for zeroing (PR #12088 de JosJuice)