4.0-1786 10 anos, 6 meses ago OGL StreamBuffer optimizations (PR #461 de degasus)
4.0-1781 10 anos, 6 meses ago Expand GetBPRegInfo to include the rest of the BP registers. (PR #448 de lioncash)
4.0-1778 10 anos, 6 meses ago OGL-StreamBuffer: don't use coherent mapping. (PR #462 de degasus)
4.0-1776 10 anos, 6 meses ago Stringify ArmCPUDetect.cpp. (PR #455 de lioncash)
4.0-1773 10 anos, 6 meses ago [Android] Fix potential crash in Video Settings. (PR #454 de Sonicadvance1)
4.0-1769 10 anos, 6 meses ago Make MemoryUtil.cpp use the correct x86_64 define. (PR #446 de Sonicadvance1)
4.0-1767 10 anos, 6 meses ago Gameini updates. (PR #397 de Linktothepast)
4.0-1763 10 anos, 6 meses ago Android: add multitouch support (PR #412 de SeannyM)
4.0-1761 10 anos, 6 meses ago [Android] Fixes a bunch of input bugs. (PR #300 de Sonicadvance1)
4.0-1759 10 anos, 6 meses ago Remove the min/max functions in CommonFuncs. (PR #334 de lioncash)
4.0-1757 10 anos, 6 meses ago Make GetBPRegInfo just take two strings as parameters (PR #411 de lioncash)
4.0-1755 10 anos, 6 meses ago BS2 emulation: set up a reasonable BAT during startup. (PR #399 de magumagu)
4.0-1753 10 anos, 6 meses ago Jit load store cleanup (PR #419 de magumagu)
4.0-1750 10 anos, 6 meses ago Get rid of the temporary buffer in IniFile's Load function. (PR #433 de lioncash)
4.0-1748 10 anos, 6 meses ago JIT: make backpatch handle sign-extend from 8 bits correctly. (PR #420 de magumagu)
4.0-1746 10 anos, 6 meses ago Fix error message when D3D11 HResults fail. (PR #421 de CarlKenner)
4.0-1744 10 anos, 6 meses ago Make sure netplay player IDs are actually unique. (PR #429 de RachelBryk)
4.0-1742 10 anos, 6 meses ago When updating netplay player list, reselect by string instead of index. (PR #403 de RachelBryk)
4.0-1740 10 anos, 7 meses ago When reading an ini file, if there is an error, check if it is simply be... (PR #431 de RachelBryk)
4.0-1738 10 anos, 7 meses ago msvc C initializers return int...fix EnableXSaveWorkaround when rax doesn't implicitly equal zero. (PR #430 de shuffle2)