4.0-2647 10 anos, 3 meses ago JIT: avoid saving the PC on every store (PR #807 de FioraAeterna)
4.0-2645 10 anos, 3 meses ago Improve performance of CR functions in JIT64 (PR #746 de FioraAeterna)
4.0-2641 10 anos, 3 meses ago DSP cleanup (PR #792 de booto)
4.0-2638 10 anos, 3 meses ago Removed warnings by explicitly casting to `u8` for controllers (PR #803 de ChuckRozhon)
4.0-2636 10 anos, 3 meses ago Windows: Enable /Zc:rvalueCast solution-wide. (PR #830 de shuffle2)
4.0-2634 10 anos, 3 meses ago Qualcomm fixed screen rotation in their latest v66 development drivers. (PR #829 de Sonicadvance1)
4.0-2632 10 anos, 3 meses ago Rewrite raw memcard threading code. Fixes issue 7484. (PR #778 de shuffle2)
4.0-2628 10 anos, 3 meses ago Fixes PP-shaders on !Mesa targets. (PR #827 de Sonicadvance1)
4.0-2626 10 anos, 3 meses ago Fixed depth matrix shaders in OpenGL and Direct3D to be more precise. (PR #823 de KScorp)
4.0-2624 10 anos, 3 meses ago Small OGL cleanup (PR #790 de lioncash)
4.0-2620 10 anos, 3 meses ago x64Emitter: refactor to support longer opcodes (PR #825 de FioraAeterna)
4.0-2618 10 anos, 3 meses ago JIT: flush *after* the merged branch, not before (PR #822 de FioraAeterna)
4.0-2616 10 anos, 3 meses ago Remove a couple unneeded includes from Movie.cpp. (PR #820 de RachelBryk)
4.0-2614 10 anos, 3 meses ago Get rid of instances of "using namespace std;" in the project (PR #767 de lioncash)
4.0-2612 10 anos, 3 meses ago Core: Remove leftover Windows 32-bit functions in MemArena.cpp (PR #771 de lioncash)
4.0-2610 10 anos, 3 meses ago Debugger: fix JIT block viewer PPC view (PR #821 de FioraAeterna)
4.0-2608 10 anos, 3 meses ago OGL: Removed some unnecessary preprocessor directives from Render.cpp. (PR #819 de lioncash)
4.0-2606 10 anos, 3 meses ago Common: Get rid of StdConditionVariable, StdMutex, and StdThread. (PR #796 de lioncash)
4.0-2603 10 anos, 3 meses ago Windows: Use a shared precompiled header for dolphin code under Source/ (PR #797 de shuffle2)
4.0-2599 10 anos, 3 meses ago Removed warnings by assigning to bool (PR #818 de ChuckRozhon)